Max Valentin, VD



”Fabel designs experiences that tries to transform peoples expectations on reality. Please contact us if you want to know how we can be of support to you.”
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    Welcome to Fabel!

    Fabel designs and produces participatory contexts for learning that are intended for change of attitude and behaviours. Different purposes generate different solutions, thus Fabel lets the content determine the medium. Fabel often uses storytelling as a carrier of your message. The story is then implemented into the products that could be workshops, a group based computer game, a museum exhibition, a campaign, a simulation or a role play or a mix of all these. Fabel call these methods “wind tunnels”, environments to challenge the perception of the target group. The production network of Fabel consist of designers, journalists, psychologists, programmers, exhibition producers, scenographers, directors, and many types of crafts people that help us to design products of quality to meet the needs of the target groups.

    The production network of Fabel  consits of designers, journalists, psycologists, programmers, exhibition producers, scenographers, directors, and many typers of crafts people that help us to design products of quality to meet your needs.

    Real change in cultural policy

    During the fall Fabel we at Febel have been designing an infrastructure for cultural finance. The infrastructure departs from crowd sourcing of decissions and micro finance. The goal is to increase the amount of realization of importand projects in the city of Stockholm and to open up stages for alternative narratives. The project is supported by the fund of innovative culture and  The Swedish Governmental Agency for Innovation Systems.

    The external support is makes a beta test during 2010 possible.

    Stay tuned for a real change in cultural policy.

    Truly conference happiness!

    Thursday the 26th of November finally came, at it was time for our Truly Yours conference. About 60 participants from Sweden, Finland, Malta, England, Italy and Umeå participated in debates, lectures and work shops.

    We started of by identifying the big challenges we see in the participatory democracy field. The most critical questions we ask ourselves now are ” “Who has to gain by there not being participatory influence?”, “Who decides who participates?” “How do we give the people with power the courage to hand over influence?” and “”How can we make the target interested?”

    The day moved on and we became enlightened on the latest projects, research and methods for participatory democracy.

  • Nils Hertting from Uppsala University started of by making us aware us on what a radical change process it is to move from a vertical structure with representative democracy to a horizontal structure with focus on participation.
  • Jan Lindgren shared with us how the Pirate Party is using social media in their democracy work.
  • Natasha Borg from Atelier on Malta shared the story of the project “from North to South: Space for Memories”.
  • Tommi Laitio from Demos Helsinki talk about how the role of the civil servant will change in the future. The role as an expert who gives recommendations and advice will be buried and a new role, as a process designer will emerge. The role of the designer will be to create processes that involves the real experts, the citizens, in the decision making.
  • Fredrik Lindegren, project leader for “Umeå – Culture Capital 2014″, took us on an impressive film tour and shared success stories on methods that the municipality of Umeå has used in order to involve the citizens in the decision making processes.
  • You can now follow the debate on participatory influence and look at slide shows and videos from the conference, at our Truly Yours wiki.

    Gazing in to the future, we are right now putting our minds to work on the next possible subject to do a geek-dive in. We are right now considering implementation. What do you think? Please e-mail us!

    A big hand to all of you who participated and made the day a participatory success!

    Speakers at Playful ‘09

    Fabel are invited to give a presentation at the conference Playful ‘09 in London the 30th of October. We will talk on our experiences from serious game design and participation. “I think it will be very rewarding to bounce our thoughts with this experienced crowd” sais Molly who will talk on the behalf of Fabel.

    Here is a summary of the presentation

    SMS democracy in Hässelby

    Today we’re launching the platform for gathering information for the project “North to South: Space for Memories” smsdebatt.se. The project mixes art and technology and is a colaboration between three European contreys. The project focuses on different forms of memories, in the Swedish case – Memories of the future.Max Valentin CEO of Fabel:
    Why do you do this project?
    - Our memories are often connected to a strong feeling. In this case we want to give people of Hässelby the oppertunity to create their memories, through their current feelings and thought to affect the future.
    - The results will be presented to the local authoroties in a common seminar where all partners will attend. And for the whole context it is a way to work with new media to delegate influence and create a modern democracy.

    New method for gathering

    DVD omslaget

    Like rings on water

    Fabel was contracted by The Swedish Road Administration to produce a information/education material,  “Ringarna på vattnet” (like rings on water)
    The material consists of of eight short films embedded in an interactive media production. The game/media is group based and the dramaturgy resembles somewhat that of “Short Cuts”, different characters are affected in different way depending of the decision made. After each short film there is one group exercise, some facts and one individual reflection.

    We hope for a dramatic drop in the statistics of alcohol related accidents on the Swedish roads.

    Hopefully spreading like rings on water...

    DVD cover

    North to South: Space for memories

    Art, technology and anthropology meet in our collaboration with Atelier in Malta and the theatre group Compagnia Rodisio in Parma, Italy Fabel develops a mobile phone service and methods for collaboration in an urban transformation process. The project will compare the quality of output from panels for citizen and from micro narratives in sms. Atelier will focus historical memories in the city of Birgu and in Parma, Rodisio will focus on conflicting memories of today

    The collection of micro narratives will take place in Stockholm during July and August. If you are interested in participating or to come with constructive input – please visit the web site.

    The project name is: North to South: Space for Memories and is supported by European Cultural Foundation.

    SMS wall projection

    Presentation at the EU-parliament

    Yolanda de los Bueis and Max Valentin are invited to do a presentation of the “Trans-Racial Institute” at the EU-parliament in Brussels on the 28th of April. The presentation is part of the final program of the A.S.T.I.D.E project, to which Fabel has been vaguely connected.

    Max and Yolanda presenting TRI

    Exhibition in Shanghai

    Together with the London based media artist Yolanda de los Bueis Max was invited to the Zendai MoMA in Shanghai to do a exhibition production. The production was made within the framework of “The Trans-Racial Institute” and executed during one week.

    A billboard from the Shanghai exhibition

    (Svenska) Glädjen att få paket

     

    Utställningen “Glädjen att få paket” har premiär på Postmuseum den 10 oktober 2008.

    Utställningen “Glädjen att få paket” har premiär på Postmuseum den 10 oktober 2008.

    Fabel har återigen fått förtroende att skapa programinnehåll till en museieutställning. Precis som i rattonykterhets utställningen “Leka med döden” sker utvecklingen i samverkan med museet och Unna Design. Utställningen som öppnar under hösten på Postmuseum i Gamla Stan i Stockholm kommer främst att rikta sig till en vuxen publik.

    Fabel ska skapa två scenarion, ett historiskt drama i första världskriget miljö och ett framtida katastrofscenario som på olika sätt förhåller sig till postens roll i samhället. Rollspelen ska användas för besökande grupper och är inte tillgängliga för ensambesökaren så hör av dig innan om du vill ta del av dessa berättelser.